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Environment WIP
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Environment WIP

by sbatal on 12 Mar 2021

Victorian environment build in Unreal.

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Update - 9 Apr 2021

I've decided to gear my Victorian building into a magic school of sorts, so I modeled, textured and animated a floating book that will function as a center piece. It was difficult to figure out the panner animation in Unreal, especially since overlaying materials is limited. I decided to make a transparent mesh from the book model and put the animated material on that instead.


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Update - 1 Apr 2021

I added more modular pieces after looking a lot into Victorian architecture for references. I struggled a lot bringing them into Unreal, I realized that I might benefit a lot from bringing in bare meshes to make sure they look the way I want them to.


Update - 12 Mar 2021