Treasure Chest

Treasure Chest

Pierre Mevel
by pierre on 11 Mar 2021

Hi everyone, For this 48th Weekly Drills (that I really liked to work on it), I wanted to work on different supports to progress, and I must say that I am rather happy with the result. I hope you'll like it too!

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I Modeled the chest and one coin in Maya

Then, I created a Houdini simulation to fill my chest with a lots of coins!

Next, I created highs from lows (chest and one coin) in Zbrush. And baked them in Substance Painter.

After that, i exported all my textures in Maya and did some renders with Renderman.

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