Hi everyone, For this 48th Weekly Drills (that I really liked to work on it), I wanted to work on different supports to progress, and I must say that I am rather happy with the result. I hope you'll like it too!
I Modeled the chest and one coin in Maya
Then, I created a Houdini simulation to fill my chest with a lots of coins!
Next, I created highs from lows (chest and one coin) in Zbrush. And baked them in Substance Painter.
After that, i exported all my textures in Maya and did some renders with Renderman.