Start enviroment building
This time I learned how to use the landscape editor. This time I was mainly to pave the way for the horror atmosphere, so my overall environment is relatively dark and densely foggy. (Description below)
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The most time-consuming part this time is importing objects and applying textures to them. It took me a lot of time. And this time, in order to set the environment to night period, I also adjusted the brightness of the stars, the height of the sun, the brightness of the sun and so on. At the same time, all of my objects have not been produced, so all this looks a little rudimentary, but it will be gradually improved.
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