For this asset, I wanted to create something reminiscent of the tile floors found in computer labs. The tops of the asset are meant to be ceramic tiles while the the bottom is meant to be the flatter, matte tiles found in raised computer lab floors. Some of the edges on the ceramic side are sharper than I thought they would be, so I might need to add some more edge loops. Rendering the bottom side in Substance was also tricky so that is why the lighting is different. I am excited to use these in the level I am making as I think they will be a great fit in the server room.