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IMS 218 - Multi-Object Floor with Texture Variations
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IMS 218 - Multi-Object Floor with Texture Variations

Payton Kunk
by paytonkunk on 28 Feb 2021

I decided to keep things simple so this assignment went pretty smoothly. I decided to create a few bevels on the corner vertices to give the wood a chipped look instead of only beveling edges. This proved to be a challenge to unwrap at first, but eventually I figured out which faces to select and the rest was simple.

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