Update - 22 Feb 2021
Here is my breakdown of this weeks drill. I modeled the machete in 3ds max, unwraped inside RizomUV, and textured in Substance Painter.
Update - 20 Feb 2021
Added a handle to the machete, unwraped it, and i am ready for texturing and assembly.
Update - 19 Feb 2021
This week's idea comes from Far Cry 3, and it is a machete used by the main character. As soon as I saw the new weekly drill, i instantly remembered the images of a machete stuck in the water all bloodied up.
My main goal for this week is to recreate the image of Vaas siting on the beach, but instead of him it will be the machete stuck in a tree stump.