Isometric Room Interior
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Isometric Room Interior

by abhilashkatta on 17 Feb 2021

I wanted to experiment with hand-painted techniques as well as stylized sculpting for some of the assets in this project. Modeled using Maya, Blender, UVs done in Maya, textured with Substance Painter and rendered with Cycles in Blender. High res sculpting details done in Zbrush. Based on an amazing concept by Etienne

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