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Contra Force- Smith

Contra Force- Smith

Partha Krishna
by krishparker on 4 Feb 2021

I wanted to explore realtime workflows for human characters and ended up creating a remaster of NES chracter using current gen workflow for realtime.

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Contra Forece- Smith

a re-imagining of how a NES Character would look in realtime with current gen character design workflow.

Modeled using my own base mesh and texturing using substance suite with the ultimate presentation in Marmoset toolbag 4

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