
Emerald Scream

I chose to recreate this concept by Lei Min (https://www.artstation.com/leimin) for my final project for the Foundation term at Think Tank Training Centre because I was drawn to the lighting and composition (and the Witcher vibes).
The most challenging aspect of the project was the organic sculpting and the one I most enjoyed was creating the dragon's hair, with the sword flame lookdev as a close second. Working on a tight deadline was also an interesting experience because there's so many things I still want to improve. However, I'm happy with the final result and I hope you'll enjoy it too.
"A true witcher should never abandon poultry in distress." - Geralt of Rivia

Software
- Maya for modeling
- Mudbox for sculpting
- Mari for texturing
- XGen for grooming
- Maya V-Ray for lighting rendering
- Photoshop for compositing and post-processing
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