Weekly Sculpt 2: Old Man

Weekly Sculpt 2: Old Man

Bailey Brantingham
by garageman on 15 Jan 2021

My first practice of a human head, sculpted in ZBrush, textured in Painter, rendered in Blender and Marmoset

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This is my second weekly sculpt for 2021, I wanted to try and create a human head, know that I could, and refine it more over time. I'm really happy with how this turned out, getting a human looking result, and baking it successfully in Toolbag. I textured it in Substance Painter, played with some hair in Blender, and rendered it in Toolbag as well. Eyes are from the CGCookie procedural eyes tutorial. This was a fun experience, and I plan to add more anatomy in future sculpts, while continuing to learn these softwares.

In order these are my Blender Renders, then the model near where I finished in ZBrush, and the model rendered in ToolBag.

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