Sculpting Practice 01 - Bell Pepper
This year, my goal is to learn to sculpt in ZBrush by completing 52 sculpts through the year, and I wanted to start simple.
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I started with sculpting in ZBrush, took the low poly to Blender and Maya to unwrap (I'm not great at unwrapping and know different parts of the UV tools in the two) and then brought it to Marmoset where I baked it and created an Albedo quickly in Photoshop, then exported a viewer, each of which were firsts for me.
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