Cinematic Skull
3D Sculpted in ZBrush Retopologized in Maya Textured in Substance Painter
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Verreaux Studios is a small student game studio that I created to work on our first game. I am looking forward to sharing more information in the future! This is the first asset that I created for the game - a cinematic skull.
Skull Sculpted in ZBrush and retopologized in Maya
Textured using Substance Designer and Substance painter.
(Custom bone material created in Designer)
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