Natalie Portman
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Natalie Portman

Teemu Hartikainen
by dmumah on 23 Dec 2020

My goal with this project was to try getting the sculpt, hair and shaders as realistic as possible and learn more about those areas.

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Hi everyone! Here is my latest finished 3D project, Natalie Portman. This has to be my most challenging and time consuming project to date. I remade most of the parts multiple times over and over again, in order to push them further and to learn. Final render time 34h 39min, so I'll have to wait for a new work station build to provide more lighting iterations/animation.

Sculpted in Zbrush, textured with Substance Painter, hair in Xgen, rendered in Maya with Arnold.


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