![Mist Creek [10:34 am]](https://d3stdg5so273ei.cloudfront.net/freezz/2020-12-22/088316/450xAUTO/Day_StillCams_0001-freezz-crop.png)
Mist Creek [10:34 am]

This is my first nature/outdoor 3D environment. It was made in Unreal Engine 4 using mainly the Quixel Megascans Library and custom assets. This project was an opportunity to experiment with Raytracing. This is also the first of a two-part story; check out "Mist Creek [19:53 pm]" on my portfolio!
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Round of applause for our sponsors
Additional assets credits :
https://sketchfab.com/digitage
https://sketchfab.com/neominigan
https://sketchfab.com/cractul
https://sketchfab.com/deathcow
https://sketchfab.com/kubassa
https://sketchfab.com/JuliaSanzio
https://sketchfab.com/Pandurus
https://sketchfab.com/wolkoed
https://www.unrealengine.com/marketplace/en-US/product/bbcb90a03f844edbb20c8b89ee16ea32
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