Weekly Drill #36 - Skateboard
Longboard sub-d model. Almost full quads (16 triangles). Texture base shading for the wood and procedural for the other parts.
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Shading network for the wooden board. The wood is texture based but the 7-ply are made but cutting into the uvs and use a color correction to make the multiple ply look different
Nothing fancy for the grip on the board. A noise add to a color base.
My references :
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