Rookies Weekly Drills 036 - Skateboard
Procedurally built skateboards using Houdini from a single photoshop file template.
Houdini Demo
Houdini Network
Demo of Generated Skateboards
Trucks
Spent some time making the trucks realistic in Maya with all parts built to make a functional and working skateboard truck. This included the kingpin and individual bearing components for the inner and outer of both wheels.
I simply trace the dots using Houdini from the Photoshop layer to then position them using expressions to align based on the boards extrusion thickness.
Summary
https://discover.therookies.co/weekly-drills/weekly-drills-036
Gave myself the challenge to start learning some Houdini for the first time as will be starting it in Term 3 of the current CGSpectrum course I am doing.
Generate new skateboard model designs from a single photoshop file. Simply update a the template and feed it into Houdini. Created the complete Houdini system from scratch during the week. Only part I did not do which was from my Creative Cloud subscription was the awesome dog used for the decal on the bottom of the board.
High / Low Poly Modelling & UVs:
Houdini / Maya
Texturing:
Substance Painter
Rendering:
Renderman
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