
Weekly Drill #33 - Open face Bike Helmet

I tried to make a modern twist on an old classic helmet design.
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Hi, this is my first weekly challenge, and i had so much fun making this helmet.
Programs i used in this weekly drill are:
References: PureRef
Modeling: 3ds max, Marvelous Designer, ZBrush
Had so much fun doing garments inside of Marvelous, and trying out the new cloth features inside of ZBrush to add details.
Retopo and Unwrap: ZBrush and RizomUV
Texturing: Substance Painter
Rendering: 3ds max and V-Ray Next



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