Weekly Drills 033 - #BikeHelmet
My friend made fun of one of my early mock-ups for this challenge saying it looked like I was making a helmet for an imperial bicycle cop so I decided to lean into it and have some fun.
Update - 21 Nov 2020
My attempt at recreating the process I went through for this project. Still ironing out some kinks on how to get from A to Z with this tool but I'm looking forward to more experiments.
Update - 21 Nov 2020
Another reason to love this workflow: I just shaved off about 50,000 faces by simply retopologizing my tile components and recalculating the tessellated mesh!
Update - 21 Nov 2020
Update - 19 Nov 2020
Trying a new workflow where I use the Tissue addon for Blender to apply different tile components onto a color coded base mesh. Not sure what the correct terminology for this technique is but it is a lot of fun to play around with!
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