Mona - Female Warrior Game Character
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Mona - Female Warrior Game Character

Yana Georgieva
by janen1ko on 2 Nov 2020

Mona is a female character inspired by the game Horizon Zero Dawn, and I did it for JHill's Character Creation for Video Games course. I referenced images of two different tribes of the game - the Oseram (concepts by Ilya Golitsyn) and the Banuk (concepts by Luc de Haan) as well as some famous female athletes.

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Mona is a female character inspired by the game Horizon Zero Dawn, and I did it for JHill's Character Creation for Video Games course. I referenced images of two different tribes of the game - the Oseram (concepts by Ilya Golitsyn) and the Banuk (concepts by Luc de Haan) as well as images of some famous female athletes. The idea was to create a strong athletic female character, who combines the best fighter, hunter, and warrior skills. 

Some tools and processes sharing:

- Block-out and high poly sculpted in Zbrush

- Low poly modeling, retopology, and UV mapping in Maya - optimized to 100 k tris

- Baked and textured in Substance Painter

- Rendered in Marmoset Toolbag


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