I did this scene in 24h (render time excluded) from a concept art i doodled a morning. I really enjoy the surreal tree even tho it's not what i was going for in the beginning, feel free to critique or say anything in the comments !!
The last version ! i'm very proud of myself
I challenged myself to finish this in one day, hence the geometry's simplicity
The Quick concept i doodled, i stopped when i thought it was enough
3 Hours in ... i hope it's gonna turn out good !
Details of the topology : 1 - tree
it might look like a mess but it's actually just a very long cylinder
Details of the topology : 2 - Grass and cliff
the cliff is just the sculpted mesh passed through a decimate, i feel like textures do most of the realism
Details of the topology : 3 - Gravel
The gravel is only simple icospheres, i adjusted the terrain's displace so they only appear in crevaces, to look like gravel or dirt