I am happy to finally call this Environment as completed (even though any art can be improved a way better always).
The inspiration for this environment comes from amazing environments from Mafia 3 where the artists bring the fictional city of New Bordeaux into a life based on new Orleans. I managed to complete this project during my spare time aside from other regular work.
I created everything in this Project (Except the car for which I used downloaded base mesh and customized and textured and Leaf textures & Decals from Megascans). Lighting is fully dynamic.
In this Unreal environment, I've tried to capture the key references of New Orleans and the french quarter to have a similar feel and bit of storytelling.
My sincere thanks to the Polycount and Discord communities for providing feedback throughout the process when I asked for it. I decided to restrict the video only to the Night scene for avoiding repetition of the scene except lighting. Hope you like it!