Headstone Design (Game Art - 2.5 Days)
Here's a prop design I did In 2.5 Days. Modelled in Maya with details added in Zbrush. Textured in Substance Painter and rendered out in marmoset toolbag. Took the First Day to work on the Block out of the model and Creating the details in zbrush, took the next day to Work on the Uvs and texture it and decided to add a
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