Sunglasses - Weekly drill 024

Sunglasses - Weekly drill 024

Nathan Reynolds
by n3d on 18 Sep 2020

I made these quickly to learn about and to force myself to finish something on a deadline.

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I created that low-poly outline of my glasses from the start and then using modifiers I mirrored, skinned and subdivided the mesh to make the frame. Then I copied the lens part of the frame and I filled it and pulled the middle out to make the lenses curve.

I also added a neat gradient to the lenses that I really like. There are also some fingerprint smudges on it for extra realism.

The textures are from BlenderKit and Quixel Megascans.

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