CLAY POT STUDY
Tri Count: 3500
Modeled in Maya
Sculpted in ZBrush
2048 X 2048
Textures made using Substance Designer and Painter
This Study was a lot of fun. I learned a lot of really hard lessons. One of which, was to use LAYERS in ZBrush, and another was to use a more PROCEDURAL WORKFLOW in Substance Painter. I also learned how hard it is to create a cinematic game asset that is low poly, but has just enough to prevent unwanted facets.
I am really happy with the progress that I made with this asset, and am excited to start on the next one!