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Realtime Art Piece
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Realtime Art Piece

Aron Versteeg
by aronversteeg on 15 Sep 2020

In this project I’m experimenting with realtime compositions and lighting. Sculpting is done in ZBrush, including the new Dynamics tool for cloth - texturing in Substance Painter - Light setup and Rendering is done in Unity3D’s standard PBR editor.

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Update - 15 Sep 2020

In this project I’m experimenting with realtime compositions and lighting. I chose to pick more classical objects and environments for this analysis. I used classical paintings to learn about the lighting and composition.

Sculpting is done in ZBrush, including the new Dynamics tool for cloth - texturing in Substance Painter - Light setup and Rendering is done in Unity3D’s standard PBR editor.


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