Crater City
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Crater City

Mikhail Donchenko
by podetu on 8 Sep 2020

Result of my course project in Scream School in 2019. It is based on python powered city simulation, height field terrain creation and simple smoke simulation.

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My course project in Scream School in 2019.

The task was to create an environment shot in three states. I have made day, rain and night.

Here is the result and a small breakdown below

I have used python to automate importing all houses inside my setup

Created a city plan

Made some house clusters

And simulated each city block using wedging

After simulation i made a tool to interactively draw the shape of the city which will define the number of floors

As for the crater i used heightfields inside the houdini

For the night shot i used light instancing technique


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