Play by Play
"BMO" Adventure Time Personal Project
I personal project that I plan to develope over the next few months
0
1079
0
Round of applause for our sponsors
Update - 13 Oct 2020
Finished texturing the re-model of BMO. I used Substance Painter and rendered in Arnold.
Update - 20 Sep 2020
I took a week or two to better understand hard surface modeling, and I completely re-modeled BMO. I'm very happy with the new model and the progress I've made.
Update - 6 Sep 2020
This is BMO! An ongoing project I've been working on this semester at UT Dallas. I plan on finishing around December. The model needs to be re-done, so I've been working hard on learning subdivision modeling so I can improve the flow of the mesh. After I finish the re-vamped model, I plan on texturing in Substance Painter. Next, I'll create a small environment and props bak in Maya, for a stylized "Detective BMO" scene.
Comments (0)
This project doesn't have any comments yet.