Houdini Digital Assets
Recent studies on creating Procedural Digital assets using Houdini.
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Weekly Houdini studies and exploration of diverse approaches to Digital Assets in a fast and efficient way. I did a case study on creating procedural systems for a torch and a barrel and decided to set a quick sample scene were I just generated a few assets within a few minutes.
This is a quick test scene I put together to showcase the variation.
Quick shape variations tweaking the control sliders. I packed the textures in Substance Painter and reused them over the new Houdini instances.
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