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The corridor
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The corridor

Nicolas Friedl
by nicolas on 26 Mar 2019

My long time 3D environment project (and actually my first real environment project). Rendered realtime in Cryengine. Thanks to the Cryengine community and to every person who gave me feedback during the creation process!

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Update - 26 Mar 2019

The Corridor

The whole project took me some time (started in August 2018). I had to make some pauses due to work & studies... but finally it´s finished!

The 3 main materials. Sculpted in Zbrush, baked in Xnormal and Substance Painter, textured in Substance painter. Rendered in Cryengine

Some of the Zbrush assets I´ve sculpted


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