#WeeklyDrills 019 - Fabric
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#WeeklyDrills 019 - Fabric

Tom Römer
by tomroemer on 10 Aug 2020

This week I decided to create a piece of cloth that has been thrown over a sofa which I downloaded from Turbosquid. I used Maya (nCloth) to model and simulate the cloth, Substance Designer to texture, Arnold to render, and Nuke to polish the raw images.

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I followed this tutorial to create the fabric material in Substance Designer.


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