Temple Art Challenge
A WIP of an art challenge i'm trying out.
Update - 2 Aug 2020
An attempt at an art challenge on Polycount. Up until now I haven't had a proper go at building environments in game engines and I've only really tested out my props with the realtime rendering or messed around, so this is pretty much my first proper scene I am building in Unreal Engine. Working between Maya, Mixer and Unreal ended up being much faster than I thought it would be and I had a lot of fun
I ended up making a few small changes to the concept, like adding a exterior environment, which started off as something for the glass to reflect. I added a few mountains and 4 hours later realized I had a whole environment :).
The Bi-Monthly ENVIRONMENT ART Challenge | July - August (67)
Concept: http://conceptartworld.com/artists/wang-rui/
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