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Mystic Ruins
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Mystic Ruins

Anna Valcarcel
by artistcrypt on 28 Jul 2020

In this project I created some Game Assets. The assets are for a low Fantasy Setting. They are based on the gothic architectural style. They are following the PBR Workflow and are to use in a game engine like UE4.

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This project was made for the "Environment Asset Development" Module for university. There were also introductions to new software and new techniques.

I learned a lot from this module and I am looking forward to the next ones. I decided to create assets for a ruine in a low fantasy setting.

Final Renderings | Unreal Engine

Marmoset Test


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