#WeeklyDrills016 -- Human Hand
For this week’s drill, I wanted to focus on the subtle gestural lines of the hand. Perhaps I had a bit too much fun with the conceptual & lighting side of things!
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Sure, some of the angles look better than the others & I could use more time to fix those. But it was good to spend time concentrating on subtle nuances of form & how those react with different lighting angles.
Here's where it ended up.
All steps in zbrush – started from a sphere. No wireframes this time around since I decided to work specifically with form & so my sub-d is merely a reworked zremesher & projection.
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