Weeky Drill -Human Eye.
My second weekly drill submission - a procedural Iris network.
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Weekly Drill - Human Eye
For this Weekly Drill, I explored another Houdini pipeline. I wanted to explores technique for controlling vectors and applying noise functions to create a procedural Iris Network.
Breakdown
I started with a Sphere, corresponding to the Outer Circle. I created controls for controlling the Inner and Outer Radius manually based on this primitive. Then I created a vector Volume and scattered points from the sphere. The number of points, Frequency and Amplitude can also be controlled with a slider.
Sketches, studies and additional practice.
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