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The Jarl's Home
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The Jarl's Home

Sarahi Nieves
by sarahinieves on 29 Jun 2020

"He sits by the peak of the mountain where some climb up to eat, drink, but mainly for his tomes and scrolls. He knows things, see? And there's a fire. In a place so cold as that, you want a fire."

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Update - 29 Jun 2020

The Jarl's Home

"He sits by the peak of the mountain where some climb up to eat, drink, but mainly for his tomes and scrolls. He knows things, see? And there's a fire. In a place so cold as that, you want a fire."

The Jarl's Home was created as a project for the course of Applied Game Art. Research was done beforehand where modularity of assets was of key importance as well as storytelling. It was inspired by aspects of Skyrim and a like for Norse longhouses alongside the concept of a communal space where folks gather to feast, enjoy the warmth and in this case, study the lore of the places they go to. I won't lie: it is very inspirational when storytelling produces the environment. You find yourself making items that will tell that story, hopefully, on their own.

Created using: Substance Painter, Photoshop, Maya and Unreal Engine 4.

Music by Dervhengrym.

Hero Asset - Cooking Fire

Many assets were created for the effect of the main focus of the fireplace - some that are modular to be used elsewhere. The idea of course, was flexibility.


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