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M1A Springfield Armory
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M1A Springfield Armory

Michael Tavernier
by michaeltavernier on 19 Mar 2019

Gameready prop made to practice Game Asset Pipeline. Highpoly modeled in 3DS Max and Zbrush 4r8. LowPoly modeled in 3DS Max and textured in SubstancePainter 2 and Photoshop. Rendered Realtime in Unreal Engine 4.20.3, no light was baked. I'm always open for feedback

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