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Paris 13
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Paris 13

Thomas Gilbert
by tgilbert on 5 Jun 2020

Master first year project, a level design in the 13th District of Paris. Project made with my colleague Sottheavid Chhuon

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Paris 13 Project

Master first year project, a level design in the 13th District of Paris.

The story : Paris 2030, the district is in the grip of a gang attack, a curfew is decreed by the police. No one enters, no one goes out.

I took care of the representation of the Asian neighborhood present in the district and my colleague Sottheavid Chhuon took care of the Buttes aux Cailles : a small village in the heart of the district.

The level design mas made by a team of Game Designer student.Modelisation with Maya, Texturing with Substance Painter and Designer and integration on Unreal Engine.

Scene View

Props Modeling and Texture


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