Post-USSR map for Counter-Strike: Source
I've made a map in half of a week. This map developed in style of typical post-USSR industrial city. Map is developed for 4 players, and it includes bomb planting inside building.
Hello! This is a map for a Counter-Strike: Source, what I've been made in post-USSR style. Prototype of that location is ArcelorMittal Kryvyi Rih, but of course made by my imagination.
I've started doing that 24 May, when I've been bored and remembered what I have wanted to do some maps for Source Engine-based games.
I've made some changes, wanted to do some real huge map.
Here what I did. Not good, not terrible. Just 3D boxes without textures, hehe.
Also, 27 May, my mate sent me link to The Rookies, because of my difficulties with searching a job. I was amazed, how I didn't saw that before?! I've started speedrun-mapping, and here what we got.
I've started doing textures, here a sewer. It was original content, all textures was made by myself. :)
Here is what I've done, but in gameplay.
It was intensive...
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