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Darksiders 2 Golem
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Darksiders 2 Golem

Erick Rodriguez
by erickrdz on 31 May 2020

Golem based on Darksiders 2 concept art, with both a realistic pbr texture as well as a stylized cartoony texture

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This is a golem based on a concept from Darksiders 2 by Ted Beargeon. The budget I was given 15000 tries as a budget and 2 2048 texture sets. I started by doing quick sketches on top of the concept art to fill in gaps. Then I made a texture callout sheet that I would use later on. Next, i made a quick high detail proxie that would layout the foundation for the high res sculpt. Then i proceeded to make the sculpt using ZBrush. Next, I began to retopologyze and UV unwrap. Once that was done i began to texture in substance. Then i proceeded to rig and skin the character for posing. Next, I made the lightning effects using a flipbook in unreal. Lastly I made an alternate hand painted texture for the golem in order to give it a hand painted feel.


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