Death Knight
A project I started on during last term's Demo Reel Class at Gnomon. 3D game-res interpretation based on Shuohan Zhou's sketches. Responsible for Sculpting/Modeling, baking, retopologizing, texturing, rigging, animating, lighting, rendering and Photoshop comp work. This was an awesome learning experience!
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Round of applause for our sponsors
Death Knight Idle Stance
Death Knight Beauty Shot
Alternate Stance
Character Sheet
Wireframe
High Poly Renders
Death Knight Beauty Video
Death Knight Idle Stance
Death Knight Turntable
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