Mannequin's room
I imagine an environment for a psychological horror game. In this game, you use a telephone to teleport between the real world and the other world. I was mainly inspired by Giallo movie for the lighting. The faces coming from the wall are monsters living inside the wall. The faces are made by Urszula Gorak
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The telephone is used to travel between world
"In-game view". I used Scanned 3D people pack from the Unreal Market place for the model, I rework the model's texture.
The first version of the room, I totally rework it because I wasn't satisfied with the result
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