Night City Scene for Level Editing course in HOWEST DAE.
This is my first time designing game level, working with mid-poly and just taking on the project of this scope.
I used this assignment as an opportunity to learn more about lighting system in Unreal Engine and attempt to push it as far as I can.
This project was quite challenging, as I had to make all of the assets used in the level from scratch in a quite short period of time. Using the approach of modular asset kit, I was able to make more with less.