Sewer Scene - Unreal Engine Study
My first time using the Unreal Engine. I followed a concept by Jordan Grimmer (https://www.artstation.com/artwork/OyA92g) as I wanted to focus primarily on the technical parts of the software and not worry about building a scene from scratch. The Unreal Engine is huge and I feel like I really only scratched its surface
First lighting tests. Initially I was focusing on the tunnel to the right, but I changed it to the sewer tunnel.
Scene with some assets and decals