This project is quite a big one :)
It is a submission for the second term Games Production unit at my university. I was responsible for making almost all the 3D assets in a 4 person team. I also made animations for the wolf enemy (showing the running one here with the base mesh). I have learnt a lot along the way, like about modular assets, trim sheets and generally using Substance Painter/Designer, especially for stylised models.
The project is a third-person game where you run around as a very angry just resurrected undead knight. You're literally "too angry to die" - filling your health by killing your enemies in rage.