Horror Hall

Horror Hall

Alahyla Rivera
by alahyla on 4 May 2020

This project was done with UE4, using raytracing. I use 3ds max for modeling, I use Quixel mixer to break the floor more. I use decals from Quixel and some are created by me. It was a very fun project to do, and I hope you all like it. Thank you!

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