(2018) Rifle 01 - Elijah McNeal Fan Art
Another attempt at making one of the truly stunning Elijah McNeal's concepts.
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The geometry is game-ready, there's 22k tris and one 4k material. Modeling (lowpoly & highpoly), UV made on Maya. Normal map & AO map baked on Marmoset. The rest is made with Substance Painter.
This was the second attempt at making one of Elijah McNeal's weapons. It's also my second Baking attempt, which is way better than the first one. There's still some basic errors that I notice today (2020), and that I will be able to easily fix. There's also some methodical errors of texturing (like on the fibrous pattern of the grip-stock)
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