The HideOut Environment - UE4 - ASSETS
Environment Art created in Unreal Engine 4.
Hi there! here's a selection of some of the assets created for the environment i submitted for The Rookie 2020. Link: https://www.therookies.co/entries/4904
This is a collection of the assets i created and some of them from Quixel MEgascans and Unreal Engine Store.
This are all the walls i did for the entire scene, completely modular, i didn't needed to create the entire space for the scene, but still, i thought was a good exercise to do it anyways.
Here's a collection of Smart Materials i created for the props in the scene, some metals and paint for the Washing Machines.
Blocking Out the Props
This is the initial block-out I did in Blender before moving to Unreal Engine 4. The idea was to have a sense of proportions and space from all the props that needed to be included in the scene and then move to UE4.
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