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Procedural Human skin materials
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Procedural Human skin materials

Inias Schoutteet
by inias on 14 Mar 2019

For my graduation work I engulfed myself into the 3D material blending and Lod's, these were primarily used for landscapes and thus environments. In this projects'case we apply both workflows to make a simulation that will interact based on the camera distance. Creating skin materials in Substance Designer

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