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Gothic Graveyard
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Gothic Graveyard

by sasoonnazari on 21 Apr 2020

This was my first Unreal environment I made. The concept and design of everything is my own. All of my assets were modeling in Maya and Zbrush, then baked down in Marmoset Toolbag. Megascan assets were used for the grass, decals, and terrain textures. The trees, bushes, grass cards were made in Speed Tree.

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Update - 21 Apr 2020

Gothic Graveyard

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