Rhiannon Remo
by rremo on 17 Apr 2020

Based off of concepts by the very talented Patrick Faulwetter. Special thanks to Jean-Eric Khalife and Marcos Shih for making this all possible. Modeled in Maya, sculpted in Zbrush, baked in Marmoset, textured in Substance Painter, and the matte painting was made in Photoshop.

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